Jonas Deuchler - Activities

Thesis Supervision

Bachelor - Florath M. | Computer Science

Influence of Facial Tracking in Virtual Reality on the Perception of Sympathy

Master - Karande A. | Sensor Systems Technology

Sensor-Based Occluded Face Part Reconstruction: Eye Tracking and Facial Expressions

Bachelor - Blaesing L.M. | Computer Science & Media

Natural Disconnection Behavior of Avatars in Immersive Virtual Reality

Lectures

Augmented & Virtual Reality (SS22 - today)

As part of my work on the research project SHELLS, I developed a social virtual reality application in Unity that can handle up to 50 participants simultaneously to participate in a remote lecture. Mixed Reality is not only presented as lecture content, but also used as a medium: students join the lecture remotely in an immersive virtual classroom via a head-mounted displays and experience the teaching content hands-on. This project is also further descriped in the news on mixed.de.

Media Technology (WS21, SS22)

Fundamentals of various fields in media technology like audio, film, photography, signal processing, image processing

Other Activities

Girls'Day event "Experiencing and creating virtual worlds" at Hochschule Karlsruhe 22/23/24
Presentation on "Immersive Learning in the VR Campus" at the VR/AR Learning Days 2024
Speaker and Workshop: "Immersive Learning Technologies" at the 102. Bundesdekanekonferenz Wirtschaftswissenschaften Sigmaringen 2023
Workshop: "Immersive Learning and Teaching with Social Virtual Reality" at the Learntec Karlsruhe 2023
Workshop: "Insights into the Virtual Reality Scientific Toolkit (VRSTK)" at Wuertual 2023 - XR Meeting Würzburg
Invited Speaker on the topic of "Future Interfaces" for Master's Seminar "What's next? Spotlight on current topics in business informatics" at Hochschule Karlsruhe 2022 and 2023
Reviewer in the Technical Program Committee for the 10th EAI International Conference: ArtsIT, Interactivity & Game Creation 2021 organized by Prof. Dr. Wölfel and Dr. Johannes Bernhardt
Demo "The Immersive Virtual Reality Classroom: Teaching VR inside VR" at 19th EuroXR International Conference